import pygame class Ship: """A class to manage the ship.""" def __init__(self, ai_game): """Initialize the ship and set its starting position.""" self.screen = ai_game.screen self.screen_rect = ai_game.screen.get_rect() # Load the ship image and get its rect. self.image = pygame.image.load('images/ship.bmp') self.rect = self.image.get_rect() # Start each new ship at the bottom center of the screen. self.rect.midbottom = self.screen_rect.midbottom def blitme(self): """Draw the ship at its current location.""" self.screen.blit(self.image, self.rect)