import sys import pygame from settings import Settings from ship import Ship class AlienInvasion: """Overall class for the game""" def __init__(self): """Initialize game and create resources""" pygame.init() self.clock = pygame.time.Clock() self.settings = Settings() self.screen = pygame.display.set_mode((self.settings.screen_width, self.settings.screen_height)) pygame.display.set_caption("Alien Invasion") self.ship = Ship(self) def run_game(self): """Start main game loop""" while True: #Listen for events self._check_events() self._update_screen() self.clock.tick(60) def _check_events(self): """Respond to keypresses and mouse events""" for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() def _update_screen(self): self.screen.fill(self.settings.bg_color) self.ship.blitme() # refresh display pygame.display.flip() if __name__ == '__main__': # Create game instance and run game ai = AlienInvasion() ai.run_game()